The steps
- 1Fix the age and the skill
A five-year-old is not a nine-year-old. Write down the age, the single skill and how many questions a round has.
- 2Choose the kind of play
Multiple choice, matching, ordering, or collecting the right things while avoiding the wrong ones.
- 3Write the content yourself
The questions and words are your responsibility. Check them for language and accuracy; children memorize what they see.
- 4Test it with a child
Watch quietly. If they ask 'What do I do?', the instructions need simplifying.
Design that suits young players
- A stressful timer and losing all progress.
- Long text for a child who cannot read yet.
- Small buttons close together.
- Ads and links that pull the child out of the game.
- A second try and a hint after a mistake.
- Pictures and sounds instead of many words.
- Big buttons that suit small fingers.
- A clear end to each round, with encouragement.
Ideas you can finish in a day
- Pick the letter the picture starts with.
- Collect the stars that carry the right result of the sum.
- Put the days of the week or the numbers in order.
- A maze where you reach the requested color.